Bonus: Variable, up to 25 BP
Source: Runner’s Companion, page 104
The character possesses an Enemy (or more than one). Enemies are described on p. 132 and are a constant foil and threat to the character’s activities and plans. The BP cost of an Enemy is equal to the sum of its (modified) Connection Rating and its Incidence Rating.
The nature and depth of the bad blood between the two characters should be defined together with the gamemaster when the Enemy quality is chosen. The Enemy may even be a group or organization, rather than a single antagonist or rival (for more details on this option, refer to Enemies, p. 132). Enemy can easily be paired with a number of Negative qualities like Wanted and Vendetta.